Cozy place for uselessdinosaur

Frame Cat

frame cat

Well, last game released too. It is an action platformer, inspired by Comix Zone (and it is hard for me to formally describe my games).

Basically, you play as a cat-wizard-tomb rider, who can shoot fireballs and steals magical artifacts. We were planning to make this more comics centered, like, player will have different issues, and each issue will contains different world and different abilities, but it is what it is. We underestimated the scope hardly, and released what we can manage to quickly make playable.

drawing

We've developed this game in 3 months, I think? A small team of 2, with passion can make huge things. I've made code for this game, music and sounds. Alex made gamedesign and art.

This is my first time as composer, though. And I pretty much liked it. I was inspired by Soichi Terada at the time and tried to make ps one light drum and bass tracks. It was hard! I remembered importing Ape Escape tracks in reaper and trying to disassemble them, to get grasp on structure, used sounds and notes for literally hours, but still missed the essence. But end result sounds fine, but not that I initially wanted.

Also, making sounds was a journey too. I've started from recording some stuff dropping on the table, keys ringing, guiro frog, and then pithcing this sounds and heavy eq'ing them. But it was too tiresome, and for later levels I've just generated sounds with simple oscillators in odin. Also, almost all sounds in music made with odin too. It is a great free synth, give it a try!

You can get it at:

And there is a link to youtube walkthrough. It is oversaturated, though.

Tools used: GameMaker, aseprite, reaper, odin synth. And thats it? I'm surely missing something...

Akinakes - out now

akinakes

A game, that I've developed a long time ago suddenly released! It is pretty basic shmup, but we put a lot of love in it. You can get it at stores:

We've made this game in 2021, as a side gig, and it turns to be pretty cool little game.

Also, it is feel good to watch people play you game and find all little details, that you put in your game. Link to youtube review.

Tools used: GameMaker, aseprite, sfxr (i don't remember, but i think it was sfxr) and a few scripts on python to make precise collision maps for environment.

Obligatory hello world post

Well, there is a new start. I hope to find some interesting peoples here, and maybe some friends...

Anyway, here is some info about me:

  • I've worked as software developer for 10+ year, constantly changing areas of interest and gaining new knowledge every year.
  • I'm passionate about games.
  • I love taking photos and writing music.
  • You can known me as Dino, UselessDinosaur, veloc1 or Pavel
  • And I don't know what to write here.

Last year I left a company, and started new journey as indie game developer. In small team of two, we released Crazy Cats VS Crazy Cyborgs, Frame Cat (coming soon to consoles), and currently working on new game. That's a tough journey, I'm almost broke and has a big debt, but this is still a fun adventure.

I will post there some news about my games, maybe some tutorials, music(?). Anyway, feel free to explore this site, write we at guestbook, look at frog memes in moodboard and follow me on neocities.

Looking forward to meet cool peoples here!